I am a graduated Master of Science, currently living in the Netherlands. I studied Applied Physics at the Eindhoven University of Technology, where I specialized in Nanotechnology and Magnetism.
While my study has no direct connection to technical art, it teaches many aspects that are essential for a Technical Artist. This was most noticeable while programming shaders for Unity. Here my strong mathematical background and problem solving attitude was put to good use.
I am now looking to work in the games and technical art industry. So please contact me if you are interest in me or my work!